Post by Eagles(C) on Feb 20, 2010 23:23:08 GMT -5
The following rules must be accepted before you can join the league. If there is something you would like clarified or would like to see something changed post it in the rules discussion thread.
Difficulty: All-Pro
Time: 9:00 Quarters
Acceleration: 15 Second Runoff
Fatigue and Injuries: On
Main Rules: Be respectful and play as close to sim as possible.
Trades:
- Commissioner will decide if trades are to be processed. Do not go through with trade on Live until approved first on forum. 95% of trades will be approved without question.
Free Agency:
- Preseason Free Agency- Prior to week one I will randomly draw team names from a hat and come up with a 1-32 order. FAs will be assigned in that order.
- After week 1, send me a List with your 1-4 prior to the week advancing deadline. then i will award FA's based on Point Differential of your games. You can only sign the FA that is awarded to your team once i post that weeks FA list.
Disconnect:
- If the game is within 14 in the First half when Disconnect happens quit and Restart.
- In 2nd half use your own judgement. If your up big finsh the game but do it by running as much clock out as possible. Have Sportsmanship. If your opponent Disconnects in first three quarters and game is tied and you continue you will be Booted. You should always quit if you are losing (and the other guy D/Cs) unless it is a blowout in the 4th and u cant win then finsh and take the loss.
- If the game is within two possesions in the 3rd quarter or very early in the 4th and your opponent disconnects do not finish the game whether you are winning or losing.
- If there is a disagreement with what should be done or you are not sure, call/text me and we will get it worked out.
You must be active on here and on Live to join this league. We will attempt to advance three times a week, but if it's not possible, we'll stick to two times a week. I will notify you via the news ticker and mass message on when we'll advance.
- Disconnect rules are going to take some common sense on everyone's part. For example: If the score is 21-7, 3rd quarter, you are winning and your opponent throws a pick which you run back within the 5 yard line and he "disconnects" you should finish the game. If a situation like this happens just shoot me a pm explaining it or pause the game and give me a call and i'll give you the go/no go.
-If you have to restart your game, it is mandatory to call the person who d/c'ed a homo
Offensive Rules
- *No huddle is only allowed in realistic situations. Last 2 minutes of the half and in the 4th, trailing by more than one possession in the 4th;
- *Use the whole playbook, not just MONEY plays;
- *Goal line formations may only be used inside the opponent's 10 yard line.
- *Short down situations (1 yard to go or inches ONLY) but may not be abused;
- *WRs cannot be put at TE and RB and vice versa. NO HBs at WRs. Cant be in the top 4. Also, you cant use 5 wr sets all game just to get a HB at WR
-*No HB at FB and fullback dive or other cheesy plays like that
- *It is never acceptable to audible down from a set to get a wr at tight end then throw a route to him;
- *Mix up playcalling on offense
- *Onside kicks may be attempted when trailing in the 4th quarter or anytime when down by 21 or more.
4th down rules:
- you may go for it when...
- *You are between your opponents 45 yard line and 35 yard line and 1 or less yard.
- *You can go for it once per game when inside your opponent's 35 yard line and 4th and 1 or less.
- *Anytime in the 4th quarter when down by more than one score;
- *Any 4th and goal situation under 3 yards;
- *Use common sense, if an NFL team would not go for it, you should not be going for it.
Two point Conversions:
- *You may go for two in the fourth quarter when it will increase your lead to 1/3/7/10/14. Basically allows you to go for the win instead of the tie and forcing overtime.
- *Anytime in the 4th quarter while trailing realistic rules apply;
- *Anytime you are ahead in the 4th quarter to make it a 3 or 7 point lead;
Defensive Rules:
- *You may only move 1 person presnap. This does not count defensive adjustments like line shifts or press coverage. This means you can only select one person presnap to move and must control them until the snap of the ball.
- *Nano blitzing is banned;
- *Please mix up your defensive play calling;
- *Goal line can be used on short down situations inside and inside your opponent's 10 yard line ONLY (goes for O and D).
- *You are not allowed to use a formation other than FG/Punt Block to block a FG or punt, there are certain plays that can block FGs and these plays are not allowed
- *On FG attempts, please do not take the normal Punt Returner and attempt to block a FG/EP. The chances of the receiver glitching through are high and it is frowned upon.
- *No glitches PERIOD;
- *OLB may be placed at DE, DEs and DTs are interchangeable, OLBs and ILBs are interchangeable, CBs and FS/SS are interchangeable.
- *On punt return, you may not move someone back pre snap to have an extra blocker. its just gay
Sportsmanship
Try to settle all disputes by talking to your opponent and referencing the rules. If no solution can be had, then send a PM to either commish. DO NOT POST ON THE FORUM! The commish will work to resolve the issue fairly.
Players must play at their designated position with a few exceptions. FB can play HB. FB can play TE. DBs can play any DB position. LBs can play any LB position or DLine. DLineman can play any DLine postition.
Since Chiefs needs everything spelled out for him NO CHEESING ALLOWED
ie. nano, fb dive with hb, rocket catch, rocket pick, fg block glitch and whatever else you fucks have thought up
Difficulty: All-Pro
Time: 9:00 Quarters
Acceleration: 15 Second Runoff
Fatigue and Injuries: On
Main Rules: Be respectful and play as close to sim as possible.
Trades:
- Commissioner will decide if trades are to be processed. Do not go through with trade on Live until approved first on forum. 95% of trades will be approved without question.
Free Agency:
- Preseason Free Agency- Prior to week one I will randomly draw team names from a hat and come up with a 1-32 order. FAs will be assigned in that order.
- After week 1, send me a List with your 1-4 prior to the week advancing deadline. then i will award FA's based on Point Differential of your games. You can only sign the FA that is awarded to your team once i post that weeks FA list.
Disconnect:
- If the game is within 14 in the First half when Disconnect happens quit and Restart.
- In 2nd half use your own judgement. If your up big finsh the game but do it by running as much clock out as possible. Have Sportsmanship. If your opponent Disconnects in first three quarters and game is tied and you continue you will be Booted. You should always quit if you are losing (and the other guy D/Cs) unless it is a blowout in the 4th and u cant win then finsh and take the loss.
- If the game is within two possesions in the 3rd quarter or very early in the 4th and your opponent disconnects do not finish the game whether you are winning or losing.
- If there is a disagreement with what should be done or you are not sure, call/text me and we will get it worked out.
You must be active on here and on Live to join this league. We will attempt to advance three times a week, but if it's not possible, we'll stick to two times a week. I will notify you via the news ticker and mass message on when we'll advance.
- Disconnect rules are going to take some common sense on everyone's part. For example: If the score is 21-7, 3rd quarter, you are winning and your opponent throws a pick which you run back within the 5 yard line and he "disconnects" you should finish the game. If a situation like this happens just shoot me a pm explaining it or pause the game and give me a call and i'll give you the go/no go.
-If you have to restart your game, it is mandatory to call the person who d/c'ed a homo
Offensive Rules
- *No huddle is only allowed in realistic situations. Last 2 minutes of the half and in the 4th, trailing by more than one possession in the 4th;
- *Use the whole playbook, not just MONEY plays;
- *Goal line formations may only be used inside the opponent's 10 yard line.
- *Short down situations (1 yard to go or inches ONLY) but may not be abused;
- *WRs cannot be put at TE and RB and vice versa. NO HBs at WRs. Cant be in the top 4. Also, you cant use 5 wr sets all game just to get a HB at WR
-*No HB at FB and fullback dive or other cheesy plays like that
- *It is never acceptable to audible down from a set to get a wr at tight end then throw a route to him;
- *Mix up playcalling on offense
- *Onside kicks may be attempted when trailing in the 4th quarter or anytime when down by 21 or more.
4th down rules:
- you may go for it when...
- *You are between your opponents 45 yard line and 35 yard line and 1 or less yard.
- *You can go for it once per game when inside your opponent's 35 yard line and 4th and 1 or less.
- *Anytime in the 4th quarter when down by more than one score;
- *Any 4th and goal situation under 3 yards;
- *Use common sense, if an NFL team would not go for it, you should not be going for it.
Two point Conversions:
- *You may go for two in the fourth quarter when it will increase your lead to 1/3/7/10/14. Basically allows you to go for the win instead of the tie and forcing overtime.
- *Anytime in the 4th quarter while trailing realistic rules apply;
- *Anytime you are ahead in the 4th quarter to make it a 3 or 7 point lead;
Defensive Rules:
- *You may only move 1 person presnap. This does not count defensive adjustments like line shifts or press coverage. This means you can only select one person presnap to move and must control them until the snap of the ball.
- *Nano blitzing is banned;
- *Please mix up your defensive play calling;
- *Goal line can be used on short down situations inside and inside your opponent's 10 yard line ONLY (goes for O and D).
- *You are not allowed to use a formation other than FG/Punt Block to block a FG or punt, there are certain plays that can block FGs and these plays are not allowed
- *On FG attempts, please do not take the normal Punt Returner and attempt to block a FG/EP. The chances of the receiver glitching through are high and it is frowned upon.
- *No glitches PERIOD;
- *OLB may be placed at DE, DEs and DTs are interchangeable, OLBs and ILBs are interchangeable, CBs and FS/SS are interchangeable.
- *On punt return, you may not move someone back pre snap to have an extra blocker. its just gay
Sportsmanship
Try to settle all disputes by talking to your opponent and referencing the rules. If no solution can be had, then send a PM to either commish. DO NOT POST ON THE FORUM! The commish will work to resolve the issue fairly.
Players must play at their designated position with a few exceptions. FB can play HB. FB can play TE. DBs can play any DB position. LBs can play any LB position or DLine. DLineman can play any DLine postition.
Since Chiefs needs everything spelled out for him NO CHEESING ALLOWED
ie. nano, fb dive with hb, rocket catch, rocket pick, fg block glitch and whatever else you fucks have thought up